Goals for when I finish FIEA:
- I know that I would like to go into industry -- film or games?
- Working with games is my preference
- Environment Artist
- Organic outdoor spaces
- Looking at Megascan Library, Quixel Mixer
- Create ENTIRE environment (everything is my own)
- Laying the space out - investigate rules for good scene layout
- need a really good understanding of lighting and atmosphere - understand how these create mood
- Learn how to bring scenes to life; don't want it to feel dead, motion of grass and trees and particles
- Get basic understanding of sequencer in Unreal to show off my portfolio look good
- Foliage and Vegetation - compelling plant life
- Water - find decent water shader
- Learn to make tiling reputable textures
- Understanding of building multilevel shader in Unreal and vertex paint
- Start being deliberate in analysis of environment
- Make Collection on ArtStation with artistis doing what I am doing
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