Monday, February 22, 2021
Wednesday, February 17, 2021
Personal Project - Stylized Environment
For my personal growth, I would like to create a stylized environment using modular pieces and procedural textures with Tobias Koepp's workflow. I really like the project he did. I would like to reach out to Leah who completed a similar project. For the location I am inspired by, I chose Zhouzhuang, China, which has a really beautiful town on a canal.
The next steps are to take some of the buildings and break them apart in order to figurew out which modular pieces will be needed.
I would also look at Stylized Station's lighting workflow and also look into multiple lighting scenarios.
https://youtu.be/OInMVJ7fY64
Monday, February 15, 2021
Monday, February 8, 2021
Friday, February 5, 2021
Labyrinth VR Sprint 2 Delivery
For our VR experience project, our group is recreating the Bog of Eternal Stench from the Labyrinth.
I worked on a set of assets for the outdoor "swamp" environment.
Monday, February 1, 2021
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