This week I didn't really have any tasks left to do but I made adjustments to existing assets and worked on lighting and post processing. I also gave assistance to Daniela for texturing the tower with the material i created for the wall.
I worked on tweaking the lighting and making a postprocessing adjustment that added some noise and slight chromatic aberration.
I also removed the in game text and textured the sign to have the bog of eternal stench.
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