Sunday, July 25, 2021

Project 3 Week 2

 This week I generated more of my high-res pieces and pushed some to ZBrush to sculpt. I am planning on finishing all of my hi-res by the end of the day today and focus on retopo and UVs for this next sprint. I also am tackling a new solution to the World Machine problem as we still do not have a full license.





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