Monday, September 21, 2020

3D Wk 4

 This week we put our legos into blueprints in Unity and made cinematic renders of them. This was challenging to say the least. There were lots of problems but we got it done in the end.

I laid out my modeled Lego pieces and assigned materials






Base Materials








Lego Ship Blueprint

My Custom Blueprint

Event to rotate my Blueprints






In the end I was able to apply most of the post process effects except the reflection plane on the floor as it would not pick up my transparent materials correctly. I also chose not to animate my cameras for my sequence renders because it made it difficult to see my models clearly.


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