This week I worked on sculpting all my rocks and the shells to get them to a higher level of detail. After I sculpted them with a slightly more detailed orb style, I decimated the rocks and shells and exported those from zBrush. I plan on using my proxies to help me build my game res for my rocks.
I decimated the rocks and put them in engine to see how they look in our environment.
Here are my shells in progress!
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