Monday, April 26, 2021

Module 4 - Environment Assets Final

 
This week I finished my contributions to the Starfish Island map. First I baked down my textures onto my rocks and combined the meshes into one substance file so that I could have a single set of textures to avoid complications. I created a smart material and was able to apply it across my rocks to find edges and add wear.





After I completed the rock set, I checked the colors with my team and moved foward with the shells as a bonus. I followed the same workflow. I hope to reduce the poly counts of these shells as the more complex shells (3, 4, $ 5) are over 6k polys after being remeshed in zBrush.





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